Posts Tagged ‘games’

(Hi there. Long time no see. A very long time actually, almost one month and a half!
Blame games, tumblr and my vacations.)

I know how much of old news this is.

So. E3 came, went, and everyone was really excited by that afterwards, which’s exactly how things happen, since it always leaves a big impact on everyone. From what I could tell, since I only watched the three big conferences (Microsoft, Sony and Nintendo) and EA’s one, it was all split into one big joke and some awesome innovations.

Then again, isn’t it always like that?

Admittedly, it wasn’t exactly like I expected. And some things were just as expected, for the better or the funnier.

Nope, not THAT funny!

First big conference to brighten my day was Microsoft’s. And not even one minute in, while they were starting with the first level of Modern Warfare 3 (which was already spoiled to death, but I care not), a controller error happens for a few seconds, and I swear 80% of the viewers (online, not the audience, they’re somewhat obliged to not laugh at errors) at least giggled a bit. Now, that could be considered just a typical error, but we’re talking about Microsoft here. Anything bad that happens is ludicrously increased due to Kinect’s overall failure. Not to say it’s a complete gimmick, but it was made to sell more XBox 360 units due to its multitude of uses, from lazily browsing through your movie playlist to awkwardly talking to someone or making sure the whole buyer-spectrum is increased, since now older people can enjoy exercising games and girls who barely play games can just buy a dance one and do some steps.
Not a bad move, just awfully planned and rushed.

After that and a literal flood of bad games, even more bad Kinect action (what was that whole Star Wars: Kinect even about, good God Lucas stop the cow milking), the only thing that made my jaw drop a bit was the new Ghost Recon game, and its weapon customizing system. My God, what is that? Truly nice just to look at.

Come on, this IS awesome.

Though, truth be told, the whole thing was really just a big scripted presentation after all, just like all of Microsoft’s.

Now, for Sony’s little show…

"Calm down everyone, this apology will just take lots of minutes."

I was hoping for Kevin Butler making fun of the whole PSN Hack in any way but, instead, what we got was Sony’s CEO Jack Tretton apologizing every time he got the chance to. Which, to be honest, just made for a poor presentation. Not that I don’t understand his heartfelt apologies (which wouldn’t be so “heartfelt” if he didn’t made millions out of PSN itself), but the way the entire first half of the presentation was focusing on that was kinda sad. Pitiful even, if I might say so myself, but I suppose that’d be exaggerating. After all, he did what he was supposed to, even though Sony’s apology-gifts could be better.

Now, the second half… Here’s where the magic kicks in. See, back in 2010, Sony thought it would be cool to introduce 3D technology to games, making sure people were able to play them like so by just wearing a pair of glasses, while obviously with their PS3 connected to a Sony television which performed all the magic. And they thought it’d be cool to innovate on that too. Which brings me to the Playstation TV, a television that allows you to play split-screen games with other people while viewing your own screen fully (yes, glasses, obviously).

Can it do my homework? Nevermind that, still awesome.

Not only that, but they also announced their new portable console, the PSVita. Ok, not the brightest of names, but hey, still quite something! Specially when you get to actually play your game on a TV without losing your progress and/or the graphical quality! Yes, it really looked like a good portable console, and I wanted it right away.

That is, until the third (and usually biggest) conference.

OK, the whole "Wii" name is kind of an appeal.

Let’s face it, Nintendo always manages to pull some incredible technological show and, since they’re the last ones to present, it’s like the other companies just go to a corner to silently cry (yes I am exaggerating for comical purposes don’t bash on it). But this year was off the chart with Nintendo’s new console, WiiU. Firstly, that’s the most ridiculous name ever. And secondly, this funnily-named console is pretty much Nintendo’s entrance to the actual game market.

Yes, I said entrance.

You see, pretty much all of Nintendo’s customers are loyal ones, who tend to go just for the same old franchises, buy new consoles just because it’s a family-brand one and all that which we already know. Now, though, Nintendo’s bringing in the heavy firepower to counterattack this gen’s consoles, not just with the system’s specifications, but with how it handles it. Many new titles seem to be coming to it, and a broader range of genres as well, including the ones everyone thought were feared by Nintendo, like “gorey” First Person Shooters.

WiiU fact sheet, dated from the end of the conference.

About the controller, which possess augmented-reality, you may think it’s just something to take our eyes away from the fact that this new console “won’t stand much of a chance against the other ones, specially new ones!“.
I beg to differ:

Then again, I’m not gonna place high bets on it either. Let’s just wait and see, shall we?

Signing out again, hopefully without more breaks,
Arthur Müller.


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